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My first Kickstarter has launched!!
Today I officially launched the Kickstarter for The Adventures of Kroma 2. I am going to need as much help as I can get to reach the goal. So any support would be greatly appreciated. Whether it is from liking or sharing the project with friends or pledging. So please take a moment to visit the campaign page and check it out. :)
https://www.kickstarter.com/projects/599525631/the-adventures-of-kroma-2
Premium going to end soon...
Looks like my premium membership is going to run out again. So expect my page to go back to being really boring again soon. Haha
I don't really do as many polls as I should be and I haven't been posting a whole lot of new material, so I guess it is going to stay basic for a while unless someone out there is feeling generous. :)
The Kickstarter for The Adventures of Kroma 2 is almost ready to launch. I have to finish putting together the video and then it's go time. So keep an eye out for that.
I finally got my tablet working with my new laptop now. So no more jittery lines when trying to draw things with it. So I am also working on some ne
Last day of my premium. :(
This is the last day of my premium membership. If anyone is interested in helping out and keeping it going, it would be greatly appreciated. I am willing to do work for anyone that helps out.
Follow Hunter Studios
As we get closer to the launch of our first big game, I thought I would take the time to remind everyone that the studio now has a Facebook page and a Twitter.
So if anyone would like to keep an eye on what we are up to then like and follow us.
Facebook
https://www.facebook.com/pages/Hunter-Studios/331317073709455
Twitter
https://twitter.com/HunterStudios14
Forum
http://hunterstudios.proboards.com/
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Comments2
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About the contest: To be honest ... who cares? I hope you don't. And more important: You FINISHED a game. That's way way more important to just start an other project. Finished projects are extremely valuable. So again: Stencyl Jam ... who cares?
Regarding making »Adventures of Chroma« more colorful. I don't think this is the right way to go. You choice of colors for the previous version - I call it »ZX Spectrum palette« - was very appealing to me. Very retro-like. That was one point that let you game stand out from the crowd.
For example: Look at this game developer and his game »l'Abbaye des Morts«:
www.locomalito.com/abbaye_des_…
It's a game with similar - not exactly but close - color palette like your game. And this IS fun. So colors don't make good gameplay.
All this is of course just me. Still crossing fingers for any projects.
Regarding making »Adventures of Chroma« more colorful. I don't think this is the right way to go. You choice of colors for the previous version - I call it »ZX Spectrum palette« - was very appealing to me. Very retro-like. That was one point that let you game stand out from the crowd.
For example: Look at this game developer and his game »l'Abbaye des Morts«:
www.locomalito.com/abbaye_des_…
It's a game with similar - not exactly but close - color palette like your game. And this IS fun. So colors don't make good gameplay.
All this is of course just me. Still crossing fingers for any projects.